the Global Game Jam 2021,
 the individual undertook the responsibility of environment modeling in collaboration with the Evergreen Rd team, comprising Manny Mallea, Loren Heubert-Aubry, Jean Caceros, and Chel Wong.
 The team successfully developed a game featuring a narrative where the player assumes the role of a young girl lost in a suburban neighborhood. Within the constraints of a three-day timeline, the collective decision was made to pursue a low-poly PS1 horror game aesthetic. The collaborative efforts were particularly noteworthy, with a close partnership established with the skilled Jean Caceros within the 3D modeling team.

example of gameplay

house assets

texture maps

in game assets

texture maps

all assets made for project
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